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Absence of blade: when the blades are not touching; opposite of engagement.
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Advance: a movement forward by step, cross, or balestra.
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Aids: the last three fingers of the sword hand.
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Analysis: reconstruction of the fencing phrase to determine priority of touches.
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Assault: friendly combat between two fencers.
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Attack: the initial offensive action made by extending the sword arm and continuously
threatening the valid target of the opponent.
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Attack au Fer: an attack that is prepared by deflecting the opponent's blade, eg. beat,
press, froissement.
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Backsword: an archaic, edged, unpointed sword used in prizefighting; also singlestick.
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Balestra: a forward hop or jump, typically followed by an attack such as a lunge or fleche.
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Bayonet: a type of electrical connector for foil and sabre.
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Beat: an attempt to knock the opponent's blade aside or out of line by using one's foible
or middle against the opponent's foible.
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Baudry point: a safety collar placed around a live epee point to prevent dangerous penetration.
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Bind: an action in which the opponent's blade is forced into the diagonally opposite line.
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Black Card: used to indicate the most serious offences in a fencing competition. The offending
fencer is usually expelled from the event or tournament.
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Bout: an assault at which the score is kept.
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Broadsword: any sword intended for cutting instead of thrusting; sabre.
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Broken Time: a sudden change in the tempo of one fencer's actions, used to fool the opponent
into responding at the wrong time.
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Button: the safety tip on the end of practice and sporting swords.
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Change of Engagement: engagement of the opponent's blade in the opposite line.
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Commanding the blade: grabbing the opponent's blade with the off-hand, illegal in sport
fencing.
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Compound: also composed; an action executed in two or more movements; an attack or riposte
incorporating one or more feints.
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Conversation: the back-and-forth play of the blades in a fencing match, composed of phrases
(phrases d'armes) punctuated by gaps of no blade action.
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Counter-attack: an offensive action made against the right-of-way, or in response to the
opponent's attack.
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Counter-disengage: a disengage in the opposite direction, to deceive the counter-parry.
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Counter-parry: a parry made in the opposite line to the attack; ie. the defender first
comes around to the opposite side of the opponent's blade.
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Counter-riposte: an attack that follows a parry of the opponent's riposte.
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Counter-time: an attack that responds to the opponent's counter-attack, typically a riposte
following the parry of the counter-attack.
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Corps-a-corps: lit. "body-to-body"; physical contact between the two fencers during a
bout, illegal in foil and sabre.
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Coule': also graze, glise', or glissade; an attack or feint that slides along the opponent's
blade.
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Coup lance': a launched hit; an attack that starts before a stop in play but lands after.
Valid for normal halts, but not valid at end of time.
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Coupe': also cut-over; an attack or deception that passes around the opponent's tip.
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Croise: also semi-bind; an action in which the opponent's blade is forced into the high
or low line on the same side.
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Cross: an advance or retreat by crossing one leg over the other; also passe' avant (forward
cross), passe' arriere (backwards cross).
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Cut: an attack made with a chopping motion of the blade, normally landing with the edge.
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Deception: avoidance of an attempt to engage the blades; see disengage, coupe'
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Derobement: deception of the attack au fer or prise de fer.
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Direct: a simple attack or riposte that finishes in the same line in which it was formed,
with no feints out of that line.
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Disengage: a circular movement of the blade that deceives the opponent's parry, removes
the blades from engagement, or changes the line of engagement.
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Displacement: moving the target to avoid an attack; dodging.
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Double: in epee, two attacks that arrive within 40-50 ms of each other.
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Double-time: also "dui tempo"; parry-riposte as two distinct actions.
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Double': an attack or riposte that describes a complete circle around the opponent's blade,
and finishes in the opposite line.
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Dry: also steam; fencing without electric judging aids.
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Engagement: when the blades are in contact with each other, eg. during a parry, attack
au fer, prise de fer, or coule'.
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En Garde: also On Guard; the fencing position; the stance that fencers assume when preparing
to fence.
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Envelopment: an engagement that sweeps the opponent's blade through a full circle.
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Epee: a fencing weapon with triangular cross-section blade and a large bell guard; also
a light duelling sword of similar design, popular in the mid-19th century; epee de terrain; duelling sword.
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False: an action that is intended to fail, but draw a predicted reaction from the opponent;
also, the back edge of a sabre blade.
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Feint: an attack into one line with the intention of switching to another line before
the attack is completed.
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Fencing Time: also temps d'escrime; the time required to complete a single, simple fencing
action.
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FIE: Federation Internationale d'Escrime, the world governing body of fencing.
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Finta in tempo: lit. "feint in time"; a feint of counter-attack that draws a counter-time
parry, which is decieved; a compound counter-attack.
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Fleche: lit. "arrow"; an attack in which the aggressor leaps off his leading foot, attempts
to make the hit, and then passes the opponent at a run.
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Flick: a cut-like action that lands with the point, often involving some whip of the foible
of the blade to "throw" the point around a block or other obstruction.
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Florentine: an antiquated fencing style where a secondary weapon or other instrument is
used in the off hand.
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Flying Parry or Riposte: a parry with a backwards glide and riposte by cut-over.
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Foible: the upper, weak part of the blade.
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Foil: a fencing weapon with rectangular cross-section blade and a small bell guard; any
sword that has been buttoned to render it less dangerous for practice.
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Forte: the lower, strong part of the blade.
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French Grip: a traditional hilt with a slightly curved grip and a large pommel.
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Froissement: an attack that displaces the opponent's blade by a strong grazing action.
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Fuller: the groove that runs down a sword blade to reduce weight.
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Glide: see coule'.
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Guard: the metal cup or bow that protects the hand from being hit. Also, the defensive
position assumed when not attacking.
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Hilt: the handle of a sword, consisting of guard, grip, and pommel.
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Homologated: certified for use in FIE competitions, eg. 800N clothing and maraging blades.
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In Quartata: a counter-attack made with a quarter turn to the inside, concealing the front
but exposing the back.
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In Time: at least one fencing time before the opposing action, especially with regards
to a stop-hit.
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Indirect: a simple attack or riposte that finishes in the opposite line to which it was
formed.
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Insistence: forcing an attack through the parry.
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Interception: a counter-attack that intercepts and checks an indirect attack or other
disengagement.
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Invitation: a line that is intentionally left open to encourage the opponent to attack.
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Italian Grip: a traditional hilt with finger rings and crossbar.
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Judges: additional officials who assist the referee in detecting illegal or invalid actions,
such as floor judges or hand judges.
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Jury: the 4 officials who watch for hits in a dry fencing bout.
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Kendo: Japanese fencing, with two-handed swords.
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Lame': a metallic vest/jacket used to detect valid touches in foil and sabre.
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Line: the main direction of an attack (eg., high/low, inside/outside), often equated to
the parry that must be made to deflect the attack; also point in line.
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Lunge: an attack made by extending the rear leg and landing on the bent front leg.
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Mal-parry: also mal-pare'; a parry that fails to prevent the attack from landing.
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Manipulators: the thumb and index finger of the sword hand.
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Maraging: a special steel used for making blades; said to be stronger and break more cleanly
than conventional steels.
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Marker Points: an old method of detecting hits using inked points.
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Martingale: a strap that binds the grip to the wrist or forearm.
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Match: the aggregate of bouts between two fencing teams.
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Measure: the distance between the fencers.
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Middle: the middle third of the blade, between foible and forte.
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Moulinet: a whirling cut, executed from the wrist or elbow.
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Neuvieme: an unconventional parry (#9) sometimes described as blade behind the back, pointing
down (a variant of octave), other times similar to elevated sixte.
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Octave: parry #8; blade down and to the outside, wrist supinated.
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Opposition: holding the opponent's blade in a non-threatening line; a time-hit; any attack
or counter-attack with opposition.
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Parry: a block of the attack, made with the forte of one's own blade; also parade.
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Pass: an attack made with a cross; eg. fleche. Also, the act of moving past the opponent.
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Passata-sotto: a lunge made by dropping one hand to the floor.
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Passe': an attack that passes the target without hitting; also a cross-step (see cross).
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Phrase: a set of related actions and reactions in a fencing conversation.
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Pineapple tip: a serrated epee point used prior to electric judging.
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Piste: the linear strip on which a fencing bout is fought; approximately 2m wide and 14m
long.
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Pistol Grip: a modern, orthopaedic grip, shaped vaguely like a small pistol; varieties
are known by names such as Belgian, German, Russian, and Visconti.
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Plaque': a point attack that lands flat.
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Plastron: a partial jacket worn for extra protection; typically a half-jacket worn under
the main jacket on the weapon-arm side of the body.
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Point: a valid touch; the tip of the sword; the mechanical assembly that makes up the
point of an electric weapon; an attack made with the point (ie. a thrust)
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Point in Line: also line; an extended arm and blade that threatens the opponent.
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Pommel: a fastener that attaches the grip to the blade.
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Preparation: a non-threatening action intended to create the opening for an attack; the
initial phase of an attack, before right-of-way is established.
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Presentation: offering one's blade for engagement by the opponent.
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Press: an attempt to push the opponent's blade aside or out of line; depending on the
opponent's response, the press is followed by a direct or indirect attack.
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Prime: parry #1; blade down and to the inside, wrist pronated.
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Principle of Defence: the use of forte against foible when parrying.
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Priority: in sabre, the now-superceded rules that decide which fencer will be awarded
the touch in the event that they both attack simultaneously; also used synonymously with right-of-way.
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Prise de Fer: also taking the blade; an engagement of the blades that forces the opponent's
weapon into a new line. See: bind, croise, envelopment, opposition.
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Quarte: parry #4; blade up and to the inside, wrist supinated.
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Quinte: parry #5; blade up and to the inside, wrist pronated. In sabre, the blade
is held above the head to protect from head cuts.
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Rapier: a long, double-edged thrusting sword popular in the 16th-17th centuries.
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Red Card: used to indicate repeated minor rule infractions or a major rule infraction
by one of the fencers; results in a point being given to the other fencer.
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Redoublement: a new action that follows an attack that missed or was parried; renewal
of a failed attack in the opposite line; alternatively see Reprise.
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Referee: also director, president; the mediator of the fencing bout.
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Remise: immediate replacement of an attack that missed or was parried, without withdrawing
the arm.
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Reprise: renewal of an attack that missed or was parried, after a return to en-garde;
alternatively see Redoublement.
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Retreat: step back; opposite of advance.
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Ricasso: the portion of the tang between the grip and the blade, present on Italian hilts
and most rapiers.
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Right-of-way: rules for awarding the point in the event of a double touch in foil or sabre.
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Riposte: an offensive action made immediately after a parry of the opponent's attack.
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Sabre: a fencing weapon with a flat blade and knuckle guard, used with cutting or thrusting
actions; a military sword popular in the 18th to 20th centuries; any cutting sword used by cavalry.
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Salle: a fencing hall or club.
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Salute: with the weapon, a customary acknowledgement of one's opponent and referee at
the start and end of the bout.
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Schlager: German fraternity duelling sword, used with cuts to the face and no footwork.
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Second Intention: a false action used to draw a response from the opponent, which will
open the opportunity for the intended action that follows, typically a counter-riposte.
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Seconde: parry #2; blade down and to the outside, wrist pronated.
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Septime: parry #7; blade down and to the inside, wrist supinated.
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Simple: executed in one movement; an attack or riposte that involves no feints.
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Simultaneous: in foil and sabre, two attacks for which the right-of-way is too close to
determine.
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Single Stick: an archaic form of fencing with basket-hilted wooden sticks.
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Single-time: also "stesso tempo"; parry-riposte as a single action.
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Sixte: parry #6; blade up and to the outside, wrist supinated.
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Small Sword: a light duelling sword popular in the 17th-18th centuries, precursor to the
foil.
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Stop Hit: a counter-attack that hits; also a counter-attack whose touch is valid by virtue
of it's timing.
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Stop Cut: a stop-hit with the edge in sabre, typically to the cuff.
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Three Prong: a type of epee body wire/connector; also an old-fashioned tip that would
snag clothing, to make it easier to detect hits in the pre-electric era.
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Thrown Point: a "flick".
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Thrust: an attack made by moving the sword parallel to its length and landing with the
point.
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Tierce: parry #3; blade up and to the outside, wrist pronated.
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Time Hit: also time-thrust; old name for stop hit with opposition.
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Trompement: deception of the parry.
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Two Prong: a type of body-wire/connector, used in foil and sabre.
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Whip-over: in sabre, a touch that results from the foible of the blade whipping over the
opponent's guard or blade when parried.
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Whites: fencing clothing.
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Yellow Card: also advertissement, warning; used to indicate a minor rule infraction by
one of the fencers.